

#Aladdin snes hq movie#
It supports games that use CX4 chip (Megaman X2/X3), and the SDD-1 chip (Star Ocean, Super Street Fighter 2 Alpha). With both Aladdin and The Lion King now on Disney fans’ minds thanks to recent live-action (or almost live-action) movie treatments, there’s no better time than the present to add games into the mix and if they just so happen to be HD upgrades of old-school 16-bit classics from the Sega and Super Nintendo days, that’s just nostalgic icing on the cake. None Selected 007: Agent Under Fire (GC) 007: Nightfire (GC) 1942 (NES) 1943: The Battle of Midway (NES) 40 Winks (N64) 8 Eyes (NES) 999: Nine Hours, Nine Persons, Nine Doors (NDS) Abadox: The Deadly Inner War (NES) Action 52 (NES) ActRaiser (SNES) ActRaiser 2 (SNES) Addams Family Values (SNES) Addams Family Values (GEN) ADK Tamashii.
#Aladdin snes hq full#
It runs many games at full speed (60 fps).


In fact, because the jumping ability is glitched in the Pocket Monster games, but not in Aladdin II, the last would have been published later. The Walt Disney Company, commonly just Disney ( / dzni / ), is an American multinational entertainment and media conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. This, along with some research about the cartridge chip ID's, would suggest that they actually share the same engine. Looking at the game headers of Aladdin II and the two Pocket Monsters games for the Mega Drive, we can notice they're almost identical.Hercules 2 and Lion King 3 may have reused assets from Aladdin II they both appear to be connected to X Boy and contain enemies and level graphics from the SNES Aladdin.The game was released by Sega for the Sega Genesis on Novemas one of several games based on the film, including another game that was released in the same month by Capcom for the Super NES. When you land on an enemy, you can jump higher. Disneys Aladdin is a platform game based on the 1992 film of the same name developed by Virgin Games USA.

Due to the game programming, once you defeat an enemy and refresh the screen, it will appear again.Similar to what happens in other games supposedly developed by ex-Chuanpu developers, like Pocket Monster and its sequel, the game has some noticeable features and glitches. Similarities to other EX-Chaunpu platformers The sound effects are from the original game, but slowed down and compressed, and the music seems to be remade from the original game. The game still shows a Continue screen once the player loses all their lives, which has been very well recreated, but lacks Aladdin's monkey Abu (who doesn't appear outside of cutscenes) Unlike the legit SNES version, the Mega Drive port lacks the bonus mini-games that appear once you complete each stage. The game only has some predefined enemies and they have the same color palette in every stage. He mentioned having to slit a few throats in order to obtain the other half of the Golden Scarab. He is first seen arriving before Jafar and giving a thousand apologies to the patient one for being late. The game is just a port of the SNES version, it features all the stages from the original game, although with different color palettes. Gazeem is Jafar's henchman seen at the beginning of Disney's 1992 animated feature film Aladdin and its 2019 remake who was forced by his guards into the Cave of Wonders to get a magic lamp. 2 Similarities to other EX-Chaunpu platformers.
